ARCADE PROTOCOL / SEWER NETWORK 04
DONNIE'S SEWER RUN.
Keep moving. Jump gaps, duck pipes, smash Mousers with the bo staff and grab tech before the Foot closes the tunnel. The run accelerates the longer you survive.
LIVE BUILD NEW
SEWERS / ACCESS TUNNEL
0000 M
00
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TACTICAL MOVEMENT TEST
READY TO RUN?
Survive the sewer, collect purple tech modules and deal with whatever gets between Donnie and the Technodrome access point.
SPACE / ↑ JUMP · ↓ DUCK · X ATTACK · MOBILE CONTROLS BELOW
RUN TERMINATED
TUNNEL COMPROMISED.
The Foot boxed off the route. Donnie still got useful telemetry out.
0MDISTANCE
0TECH
0SCORE
JUMPClear broken walkways, ooze spills and low Mousers.
DUCKDrop under pipes, steam jets and overhead Foot hazards.
ATTACKTime the bo staff to knock out Mousers before impact.
COLLECTPurple tech modules multiply your score and unlock route bonuses.